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re-envisiond classic 1974 inspired ruleset. 

some things are missing, some are added...the way any homebrew version of over 30 years mutates...

drunken adventurers in medieval times, bravely running away from dungeons

death knights being angry at the living....kobolds being miners lost in time...wizards who have no use for petty spells such as magic missiles or sleep and go at it with fireballs. 

few can read and write in this world...and the rules for wilderness travel are expanded - to hopefully get the adventure write itself. 

grab a moonshine and your sword - unfortunately you were never qualified to be a Lord or a Lady. 

UPDATED TO VERSION 0.2! Thanks for all the feedback. cheers. 

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Click download now to get access to the following files:

Moonshine & Swords ver 0.2.pdf 12 MB

Development log